Spurs
Mechanical
- Nov 7, 2002
- 297
I have used a cavity technique to create a complex surface geometry on a SW 2009 model.
Due to the cavity technique that was used, the surface geometry has tiny scallops (roughly .005 mm) which is similar to cutter marks on a machined part.
In real mold building techniques, cutter marks would be hand polished out of the mold, similar to sand paper smoothing a wood surface.
I am trying to create a model with a smoothed surface to make it easier to convert the model for CNC machining techniques.
Are there any tools or techniques in SW2009 that would smooth or heal or blend very complex surfaces similar to what can be done by sanding or polishing?
Due to the cavity technique that was used, the surface geometry has tiny scallops (roughly .005 mm) which is similar to cutter marks on a machined part.
In real mold building techniques, cutter marks would be hand polished out of the mold, similar to sand paper smoothing a wood surface.
I am trying to create a model with a smoothed surface to make it easier to convert the model for CNC machining techniques.
Are there any tools or techniques in SW2009 that would smooth or heal or blend very complex surfaces similar to what can be done by sanding or polishing?