maniachalengineer
Mechanical
- Dec 23, 2008
- 19
Has anybody worked with a program that conceivably would take a solid model (organic shapes with complex surfaces) from Solidworks and output or convert to voxels? I have a customer who has some very sophisticated simulation software that relies on voxel input. My goal is to re-define the separate models into 1mm cubes or "voxels".
From some recent reading I've deduced that voxels are "cubes" that have a number of associated properties for each cube- thus enabling things like anisotropy or optical properties, even time constraints on each cube or groups of cubes. Anyway, I assume there must be a pathway to render SLDPRT files into "slices" or other intermediate topologies that may be a step towards voxels. I've spent more than a day so far looking online for solutions to no avail. Any ideas?
Thanks in advance!
From some recent reading I've deduced that voxels are "cubes" that have a number of associated properties for each cube- thus enabling things like anisotropy or optical properties, even time constraints on each cube or groups of cubes. Anyway, I assume there must be a pathway to render SLDPRT files into "slices" or other intermediate topologies that may be a step towards voxels. I've spent more than a day so far looking online for solutions to no avail. Any ideas?
Thanks in advance!