jlbmech
Mechanical
- Aug 21, 2005
- 59
Within in the framing function I can't figure out how to flip an angle. I know how to relocate its origin point of which it revolves around, but I need it mirror so the leg will point opposite of the current direction.
Currently itis oriented like this...
1111
1
1
but I want it oriented like this...
1111
1
1
I would have attached picture, but I could figure out how if the that is possible.
Currently itis oriented like this...
1111
1
1
but I want it oriented like this...
1111
1
1
I would have attached picture, but I could figure out how if the that is possible.