SusTestEng
Automotive
- Aug 11, 2003
- 70
Background: A couple of my friends in the automotive industry want to design a car in our free time. The main drive behind this is to learn and get our brains working again. Most of us are in development or evaluation type jobs where the real hardcore engineering is not used on a regular basis. The car we want to design is a small two seater with alot of power(a rich mans go-kart if you will). Not sure if we will ever build this, but at least get it done on paper and model it.
What I was thinking: Basically I think I want to try a push-rod SLA suspension at all 4 corners(but, I can choose anything). I think it would basically be a formula car suspension with some more durability built in to carry 2 passengers. My vision is sort of like the Ariel Atom, if you know what that is.
Problem: In the past I have always worked with some serious contraints that limited the design in some way or another. This time, we have no constraints on anything yet. We can choose any wheel base, any track width, any geometry. The only thing I would call a constraint would be to roughly figuring out where the CG would be.
Question: Where would you start? What would you use as guidelines to help make some initial decisions? What basic softwares would you use(private use)? Are there any "perfect curves" to follow? Are there any "perfect alignment" settings to use?
I've never done this with basically nothing to work with before. I think this would be a good topic to open up peoples mind and get away from dealing with packaging and space constraints we usually deal with. Any thoughts or comments?
What I was thinking: Basically I think I want to try a push-rod SLA suspension at all 4 corners(but, I can choose anything). I think it would basically be a formula car suspension with some more durability built in to carry 2 passengers. My vision is sort of like the Ariel Atom, if you know what that is.
Problem: In the past I have always worked with some serious contraints that limited the design in some way or another. This time, we have no constraints on anything yet. We can choose any wheel base, any track width, any geometry. The only thing I would call a constraint would be to roughly figuring out where the CG would be.
Question: Where would you start? What would you use as guidelines to help make some initial decisions? What basic softwares would you use(private use)? Are there any "perfect curves" to follow? Are there any "perfect alignment" settings to use?
I've never done this with basically nothing to work with before. I think this would be a good topic to open up peoples mind and get away from dealing with packaging and space constraints we usually deal with. Any thoughts or comments?