ninguno
Bioengineer
- Nov 6, 2003
- 8
In my vertebral model, I would like to apply different loading configurations to the top surface, which is complex and consisting of several rectangular patches.
My current approach is to use a centered reference point above the top surface, and attach it to various points along the top using beam connectors (I think that's the connector that I want, one that will transmit moments and loads directly to the surface?).
By default I can only use my reference point, and the vertices of the patches. That's rather limiting, is there a way to use nodes, or draw more points on the complex surfaces that I can use to attach beams to?
A rough sketch (i'd like to use point x, rather than the points o)
o------o--------o
| | |
| x | |
| | |
| | |
o------o--------o
My current approach is to use a centered reference point above the top surface, and attach it to various points along the top using beam connectors (I think that's the connector that I want, one that will transmit moments and loads directly to the surface?).
By default I can only use my reference point, and the vertices of the patches. That's rather limiting, is there a way to use nodes, or draw more points on the complex surfaces that I can use to attach beams to?
A rough sketch (i'd like to use point x, rather than the points o)
o------o--------o
| | |
| x | |
| | |
| | |
o------o--------o